WebGL Templates
WARNING This is only for Unity 6 or higher!
You can follow the Unity Documentation for more information about Web Templates.
Opening the wizard
Open the template wizard window in your project by navigating to WebGL -> Template Wizard
The wizard will allow you to configure settings of the WebGL template to be loaded at build time. The preview image displays how the settings will appear once generated.
Once you are satisfied with the look you can select Create Template
.
- If it doesn't exist, his will create a new directory in /Assets/
called /WebGLTemplates/
.
- All the settings will be copied over to the Player Settings
template variables.
- Finally the Player Settings
window will launch for any additional values to be configured.